Zorca D20

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Zorca

Size/Type:Large Animal
Hit Dice:4d8+8 (26 hp)
Initiative:+1
Speed:50 ft. (10 squares)
Armor Class:13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple:+3/+10
Attack:Horn +5 melee (1d8+3)
Full Attack:Horn +5 melee (1d8+3), 2 hooves +0 melee (1d6+1)
Space/Reach:10 ft./5 ft.
Special Attacks:
Special Qualities:Low-light vision, scent
Saves:Fort +5, Ref +4, Will +2
Abilities:Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Skills:Listen +4, Spot +4
Feats:Endurance, Run
Environment:Temperate plains
Organization:Domesticated
Challenge Rating:3
Advancement:5-8 HD (Large), 9-12 HD (Huge)
Level Adjustment:

The zorca is a swift riding mount, short-coupled, with four extremely long and thin legs ending in hooves. Typically well regarded as a mount, the zorca lacks the stamina of a vove. A single curled horn rises from its forehead.

Combat

A zorca not trained for war does not normally use its hooves to attack.

Carrying Capacity

A light load for a zorca is up to 200 pounds; a medium load, 201-400 pounds; and a heavy load, 401-600 pounds. A zorca can drag 3,000 pounds.


Open Gaming Content

The following is designated at Open Game Content in accordance with the Open Gaming License v1.0a:

All gaming stats listed above, except the name and description, which is considered Product Identity and protected by the copyrights of Kenneth Bulmer.

COPYRIGHT NOTICE

Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.

D20 System Rules and Content Copyright 2000, Wizards of the Coast, Inc.; Authors Johnathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson.

Open Game Content for the D20 System statistics for the chavonth, graint, leem and zorca © 2005, Jason D. Kemp.

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