Lords 24

Admin & Updates    

Here are some more clarifications – why these aren’t on the Rules page I’ve no idea?


DP Assistance

If you want to use leaders to assist another leader in a DP attempt there is no problem, in fact it is a good way to get some bonus points. However, I want to make sure that all are aware of my personal requirements on this issue--in order to gain the bonus of 50% of the assisting leader's diplomacy skill, that assisting leader MUST be present and using APs for at least half the full attempt!! In other words, if your King does a DP+20 (24 APs) and you wish to get an additional bonus from having your Heir help, the Heir must do at least a DP+8 (12 APs) to get a bonus! If you assign fewer APs, then you will get no bonus from the assisting leader.


CCR clarified!!

A quick comment on how I am handling the CCR, just to make sure everyone is clear (just to avoid the early possibility of a Civil War). For those nations with Tribal or Feudal Monarchy as your governments, your CCR traces from your King himself for all purposes.

For those of you with a Centralized Monarchy, your CCR for regions traces from your Capital City (or King if you have no city in your Homeland region), but traces from the King himself for purposes of Leader loyalty checks!! Keep this in mind when moving everyone about!! Your regions might be quite safe from revolt, but if your King goes one way and a Lieutenant goes another then problems could result!!

For those of you with other government types (currently Oligarchy and Imperial are the only other ones in play), then your CCR traces from your Capital City for all purposes.


More Clarifications!!

All Trade Routes will be considered to be initiated ONLY AT THE BEGINNING OF THE TURN!! This means that any routes that are contingent on something happening during the turn will automatically fail. So if you are planning to use a region that you are counting on DPing to NT that turn, the Trade Route will fail no matter what the DP result. The same applies to your partner DPing a city or region, or construction of a city...

On another note, it is not really a good idea to DP a Feudal Ally that you are making use of that turn if you are counting on the leader from the region in question. Since a Feudal Ally can only be used for offensive military operations, it could prove to be quite inconvenient if the DP succeeded and the leader went home in the middle of an attack... Also, keep in mind that in order to DP a region that is Full Allied, that region's Leader HAS to be present in the region for the duration of the DP . Since an Ally cannot DP his own region, this means that 2 Leaders will be tied up for the duration of the action--both the leader doing the DP as well as the Allied Leader in question.

A note on the Have Children order..I thought I would explain a bit how it works . If you are in your Capital and not doing anything terribly strenuous (i.e. if your other orders are Rule, Conduct Census, or other simple stuff) then you have a base 20% chance. I will roll as many times as you have APs in the order (an HC+5 would result in 6 rolls). If you are not in your Capital, or if you are being very active (moving around alot, doing heavy DP, or military actions) then your base chance goes down to 10% per roll.


Contacting the GM

The best way to reach me is by e-mail at lords24gm@throneworld.com, I will get back to you as soon as I can

My snail-mail address (for cheques and such) is;

Steve Brunt,

20 Ringrose Close,

Newark,

NG24 2JL

UK



  Rules Variations & Clarifications

All rules specific to Lords 24 can be found here.